The game begins with you checking your Galactic Chart, an 8x16 grid which shows the galaxy divided into sectors. Fleets of enemy Zylons, in groups of 2, 3, or 4 ships, will shift around and attempt to surround your starbases to destroy them. You must use strategy in managing your hyperspace destinations, amount of energy, and battle tactics to protect starbases, destroy all enemies, and earn the best rank you can in the progress. Playing on the Novice setting and getting a Pilot rank is not difficult; earning a Warrior or Commander rank is an entirely different game. (Note that if you forget to activate your shields, you are immediately destroyed and demoted to Garbage Scow Captain!)
When I first played Star Raiders, I was amazed and a bit overwhelmed by the complexity of controls and on-screen readings. Your ship has 10 velocity settings (selectable in "speed mode"), and in "control mode" you can select fore, aft, or long range views, and also turn on/off your shields, attack computer, Galactic Chart, and invoke hyperspace at will. The game really sucks you in and you can almost pretend that it is you doing the dogfighting. Control is fine on the 5200, however you use every button on the controller keypad, and each button has 2 functions depending on whether you are in Speed Mode or Control Mode. Thus, the controller overlays are invaluable with 5200 Star Raiders -- try to get them with your copy of the game!