ADVENTURE II
name used with permission from Atari Corp. for Atari 5200
and Atari 8bit computers
Game Description:
Adventure II is a homebrew homage to
Warren Robinett's original
Atari 2600 game, Adventure. Several years worth of free time in the making,
it is now available for the Atari 5200 Supersystem
as a 32K cartridge filled with many screens to explore and 22 game variations, and
is sold at
ATARIAGE.COM's store with a
deluxe glossy manual and possibly some other goodies as supplies last.
Adventure II is jam-packed with four kingdoms, sword and keys,
changing hedge mazes,
brick-layed castle interiors, a thieving Troll, a powerful Minotaur,
three hungry dragons and a few surprises on your quest to return the stolen
chalice to the Seashore Kingdom's Castle.
Latest Update to this site: 29 October August 2007.
hints: did you find the 3 bat eggs? Here is a hint: one is hedged in; the other is in plain cold
view; the 3rd can only be found in Vast mazes, on a courtyard (wall tapestries) screen, but you'll
need bridge or flight assistance to get there.
History of Adventure II
development: The Demos
Here are 6 demos of Adventure II at various stages in its development. The last 2 are from
the final version.
dated 6/30/2003. One of the first playable demos, with only 2 kingdoms including
the original (scrapped) hedge maze.
dated 9/22/2003. Dragon will eat you now; Only 1 item will appear each game but it varies each time
you restart; can kill dragons if you get the sword.
dated 6/19/2005. Title screen, sounds, all three dragons, the speed boost,
and the Troll are in as you can see the game finally coming together.
dated 2/5/2006. 2 games to play, press * or 7 key. Bridge is unfinished. #6 key will
flip the sword/bridge.
dated May 2007. Easy and intermediate levels from the final ROM. Enjoy!
dated May 2007. Advanced and special levels from the final ROM. Enjoy!
For instructions on how to play, check
The Adventure II Instructions Page
For detailed project history, check
The Adventure II Archives
Some screen shots
The Square Trio Team:
Ron Lloyd
game design & programming.
Keith Erickson
game design & art.
Alan Davis
game design & technical assistance.
Label art: Dave Giarrusso
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